Post by Subelectronite on Mar 15, 2024 2:01:39 GMT
Hi Xen, thanks for your submission. This is a fantastic build, both in terms of visuals and how well the course is integrated into the setting. The size is suitable for current player counts too. I have concerns about the spawn though - in addition to the spawnpoint being camp-able, the path from spawn to the main area is narrow and so can be blocked by a zombie. The spawn looks like it'll play a significant role in this map, since the stone bridge section is narrow and I can see a human being trapped between two zombies, forcing a human to jump into the lava. The jumps near the end are also extremely punishing because of the lava below. Resolutions include placing the spawnpoint in the air, widening the path from spawn, and providing ways back down from the stone bridges. I'll leave this submission on hold for some time so that these modifications can be made. Other than that, I think it'll be an excellent map!
Subelectronite, i added some changes, two checkpoints, changed the spawn so it's less spawnkilling and the spawn itself is slightly wider with an extra little path on the side.
Post by Subelectronite on Apr 25, 2024 21:08:18 GMT
I've imported the map for you on Map Build as xenerty_15. I believe some of the special blocks don't carry over like the killer lava and the checkpoints, so you'll need to replace those. Please also check that the rest of the map is as you want it to be. I also seem to remember you had a darker sky?
Post by Subelectronite on May 12, 2024 2:10:08 GMT
Since all the issues have been resolved, the map has been placed on trial!
Note that for the question Does your map have custom bot AIs?, you should only answer yes if the bots are doing something, not if they're still. Which I presume is the case in this map.