Quick overview of the changes that I made, and there are many: Firstly I fixed the mismatched textures that Subelectronite mentioned, and fixed some inaccuracies I noticed myself. Dead ends now lead to somewhere. The first dead end (137, 64, 63) has a switch that sends you to the beginning while the other dead end (216, 68, 21) now has a pit which via sends you straight to hell (literally), with a layout that's more like the average pro-runner classicube map, with a doom-esque look to it. You could either now you, as doomguy fight your way in hell against the zombies, or press the switch (85, 64, 169) and run away.
What name do you want your map to be called if accepted? Doom
What name is your map called currently on Map Build?
dimedimovski2
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)? 3 minutes
What category is your map in on the current map list?
pro-runner
What makes your map stand out from other maps? It's basis is from an amazing game, with great level design
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring? nomodify
Hi dimedimovski, I've moved this to the usual Map Submissions board - if you're re-submitting you can still post there. The Map Requests board is for e.g. bringing back maps that used to be on ZS in the past.
Good on you for making some serious changes! The first iteration of the map and what it looks like now are vastly different, and for the better. The level design is much more immersive in the DOOM theme, and the rusty reds and greens really pop. The dead ends were fixed, and the map is less circular than it was prior. My only concern still lies in the size of the map as Sub mentioned, it may be a bit too large. As such, a 3m timer is way too short for this map. I'll set it to 5m to start, if that's something that needs to change I'll get on it. All in all, you made some great decisions with this second submission, and I'm happy to see it hit trial. Congrats!
#Trial
When the lights shut off And it's my turn to settle down My main concern Promise that you will sing about me.
Shad,Hey Shad, sorry for bothering you, quick info on the switches It's not you not figuring something out, it's me not knowing about how you can't use /tp unless you're an operator, which means I'll have to replace every switch with a portal, will get back to you when I get things done
I'm going to set the timer to 6m and see how that plays out. Very excited to see how the community responds to this. Going to place this on trial and I'll have the results for you in a week.
#Trialed
When the lights shut off And it's my turn to settle down My main concern Promise that you will sing about me.