What name do you want your map to be called if accepted?
Stones
What name is your map called currently on Map Build?
_GN8_13
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
4-5mins
What category is your map in on the current map list?
medium open
What makes your map stand out from other maps?
Lets say at start, that this layout of mapo reminds of pandoras_box, me also. I wanted to create type of gameplay where you cant just run around like a fly. I mean you can, but need to think of your next move, since not every jump is possible. Aesthetics of the mapo is natural habitat, and the hills where is grass are not reachable. Trees around center are accesible from few points, mainly around corners of the stones. Areas around the stones are prorunning areas, that includes river, camping spot, and stone hills before grass hills.
p.s: special thanks to segnor Zingan, helpd makin these nice treethans round mapo!
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
Map looks very good and very fun. There are two minor things I would change, though:
The stones all look the same, which makes the map look very gray. What if every stone of each height had different textures? For example: the stones that are 2 blocks tall have texture X, while 3 block tall stones have texture Y and so on. Make sure the textures are noticeably distinguishable from one another. This also improves the gameplay in that it's easier to navigate while you're being chased by multiple zombies.
The second change I would recommend is removing the invisible walls and instead making the grass a few blocks taller and / or adding fences. Invisible blocks are very frustrating to run into when you're already stressed out being chased by half a dozen zombies and need to make quick decisions on the spot.
That being said, this map looks very fun either way and I would trial it for sure.
I appreciate your review! Took your advice on diffrent colors on each levels of the stones, definetly improved aesthetics, in way that everything isnt same color. Regarding borders, I think that message block on spawn will be enough of notice for players not to run into them, also main play area is in the center of the mapo, but I also left enough space if there will be running from zombies on these border stones, which are 2-3 blocks wide.
I think the map is well designed, I like how it not only has the gameplay on the stones in the centre of the map, but also the edges of the map around the trees would be fun to pro run around on.
I was debating whether this map should have a 4 or 5 minute round time, I think because of the access around the trees as well, I have set it to 5 minutes.
If we find that the map is too hard to survive on, we can lower the round time to 4. Will wait and see.