Post by Venk on Jan 15, 2023 23:46:55 GMT
What makes your map stand out from other maps?
Throughout the years I have played and experienced many different types of spleef maps, most of which are no longer suitable for the current Zombie Survival environment. In an attempt to try and lessen the stigma against spleef maps, I have created this map to balance out some of the issues that myself and some others have experienced with other spleef maps. The map utilizes a checkered door pattern with min/max outside of the typical 16^3 boundaries, meaning that all neighbouring doors will not automatically be triggered. I chose to use doors instead of modifiable blocks to balance out the risk of zombies being forced to take suboptimal paths (going along the yellow outlines, for instance) and doors also respawn after a while, making the gameplay balanced for both humans and zombies. All of the doors are within reach distance of being spleefed so it is impossible for humans to island or abuse reach distance to make it difficult for zombies to spleef them. The yellow outlined blocks are not spleefable and provide a safe alternative for zombies to chase the humans without the risk of being spleefed, though the paths are longer and will mean that the zombies will lose distance if chasing a human. I have added jump pads using the /boost command which smoothly push you toward the destination's center, this way you will not be boosted too close or too far away from the platforms. The killer blocks have been placed a few blocks underneath the platforms to allow for immediate respawn. The spawn is slightly elevated to allow humans to avoid being killed by zombies at spawn and the height prevents humans from being able to abuse respawn. There are only two paths leading to the outer platforms which gives humans more time to react and think of a game plan before jumping off. The small purple platforms provide an additional escape route for the humans if the zombies are blocking the main route.
What name do you want your map to be called if accepted?
Honeycomb
What name is your map called currently on Map Build?
venk10
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
After looking through some maps of similar sizes, I think 5 minutes is a sound estimate, though this is likely tentative.
What category is your map in on the current map list?
Spleef
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
I believe the build type should "normal" but please correct me if I am wrong. All of the non-spleefable blocks have been replaced with OP blocks. Pillaring is impossible on this map.
Does your map have custom physics?
N/A
Does your map have custom MOTDs?
N/A
Does your map have custom bot AIs?
N/A
Does your map have secrets?
N/A
Who are the authors of your map?
Myself (Venk)