Post by zingan on Oct 14, 2022 22:19:27 GMT
swedish_nature | Map Submission
What name do you want your map to be called if accepted?
swedish_nature
What name is your map called currently on Map Build?
zingan5
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
Cannot decide, either 5 or 6 minutes.
What category is your map in on the current map list?
Closed course map.
What makes your map stand out from other maps?
I believe the thing that makes my map stand out from all other maps is due to a puzzle, there are two locations which has blocks that can be activated in a specific order. If the players manage to find and activate them (they are marked with a "1" textured block and a "2" textured block on each location), they unlock a pro-run area nearby the end of the course map. This will create unique gameplay every time it is played, as some rounds will have the pro-run area whereas others will not.
Another thing which stands out is the aesthetics, while they may not affect gameplay directly it is a nice thing to look at as you're going through the course. With the help of Opapingun we've succeeded in making a border which basically follows you as you go, being invisible everywhere else except for where you as a player is running. The map is using a bunch of what I believe is never-before seen technology in ZS maps, all for the sake of the aesthetics.
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
Nomodify.
Does your map have custom physics?
Physics 5 (doors_only).
Does your map have custom MOTDs?
No.
Does your map have custom bot AIs?
No.
Does your map have secrets?
It has multiple secrets, they've been discussed and they're all visible enough.
Who are the authors of your map?
Zingan and Opapinguin
What name do you want your map to be called if accepted?
swedish_nature
What name is your map called currently on Map Build?
zingan5
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
Cannot decide, either 5 or 6 minutes.
What category is your map in on the current map list?
Closed course map.
What makes your map stand out from other maps?
I believe the thing that makes my map stand out from all other maps is due to a puzzle, there are two locations which has blocks that can be activated in a specific order. If the players manage to find and activate them (they are marked with a "1" textured block and a "2" textured block on each location), they unlock a pro-run area nearby the end of the course map. This will create unique gameplay every time it is played, as some rounds will have the pro-run area whereas others will not.
Another thing which stands out is the aesthetics, while they may not affect gameplay directly it is a nice thing to look at as you're going through the course. With the help of Opapingun we've succeeded in making a border which basically follows you as you go, being invisible everywhere else except for where you as a player is running. The map is using a bunch of what I believe is never-before seen technology in ZS maps, all for the sake of the aesthetics.
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
Nomodify.
Does your map have custom physics?
Physics 5 (doors_only).
Does your map have custom MOTDs?
No.
Does your map have custom bot AIs?
No.
Does your map have secrets?
It has multiple secrets, they've been discussed and they're all visible enough.
Who are the authors of your map?
Zingan and Opapinguin