Hello Coliop, thank you for the submission. I like the rooms and the difference they have, and the difference in gameplay they yield. The colour palette also gives the map a very nice aesthetic. It's definitely a good thing that you made the map smaller, as it otherwise would've been quite too big. The main thing I would say in regards to negatives to the map, is that the cut-off as a result makes the part next to the wall very flat and empty. I would like to see something done to that area, perhaps just some slight elevation or something, to make it a little less flat, as it's a very large area. With that resolved however, this map will definitely make trial!
Hello, thanks for responding! I've modified the cut-off so it is more dynamic and less flat, by adding slight elevation and fully grown trees. Hoping it will be okay!