Post by futzilutzkutz300 on Sept 13, 2022 21:57:44 GMT
What name do you want your map to be called if accepted?
quadrun
What name is your map called currently on Map Build?
/g futzilutzkutz3007
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
7 minutes
What category is your map in on the current map list?
large open
What makes your map stand out from other maps?
You know the deal, its quadrun, the map that features four different corners, allowing each player to play the map in their own play style. What makes this map stand out from other maps of this sort is that it intelligently links the corners with a well thought out underground tunnel system, leading to a underground nothing area which can also be used to run in. Also some of the corners are directly linked in creative ways that are for the players to identify.
This map is designed for 15-20 players. The best thing about this map is that even with crowds of zombies after you, thanks to the tunnel system and the dynamic corners that keep the game flow...flowing, it's possible to defeat them by always forcing them to line up behind you again and making them predict where to go in order to somehow cut you off. This is also why the map is actually much bigger than it looks. Also why the map is very very rewarding for skillful players.
The map was originally removed after a removal poll a little over a year ago, where it was listed as a "small open" map :PPPPP. But looking back at it, I've adjusted the map with the criticism I received and greatly adjusted the maze, making it a lot easier and less frustrating by adding a bunch of options to reach the end aswell as removing most of the dead ends.
I've also slightly adjusted the other corners. It wasn't much, but it will smooth out the already exciting gameplay this map offered when it was originally on the server.
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
Nomodify
Does your map have custom physics?
No.
Does your map have custom MOTDs?
No.
Does your map have custom bot AIs?
No.
Does your map have secrets?
The map itself is a riddle to solve.
Who are the authors of your map?
futzilutzkutz300; Ninja_King
quadrun
What name is your map called currently on Map Build?
/g futzilutzkutz3007
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
7 minutes
What category is your map in on the current map list?
large open
What makes your map stand out from other maps?
You know the deal, its quadrun, the map that features four different corners, allowing each player to play the map in their own play style. What makes this map stand out from other maps of this sort is that it intelligently links the corners with a well thought out underground tunnel system, leading to a underground nothing area which can also be used to run in. Also some of the corners are directly linked in creative ways that are for the players to identify.
This map is designed for 15-20 players. The best thing about this map is that even with crowds of zombies after you, thanks to the tunnel system and the dynamic corners that keep the game flow...flowing, it's possible to defeat them by always forcing them to line up behind you again and making them predict where to go in order to somehow cut you off. This is also why the map is actually much bigger than it looks. Also why the map is very very rewarding for skillful players.
The map was originally removed after a removal poll a little over a year ago, where it was listed as a "small open" map :PPPPP. But looking back at it, I've adjusted the map with the criticism I received and greatly adjusted the maze, making it a lot easier and less frustrating by adding a bunch of options to reach the end aswell as removing most of the dead ends.
I've also slightly adjusted the other corners. It wasn't much, but it will smooth out the already exciting gameplay this map offered when it was originally on the server.
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
Nomodify
Does your map have custom physics?
No.
Does your map have custom MOTDs?
No.
Does your map have custom bot AIs?
No.
Does your map have secrets?
The map itself is a riddle to solve.
Who are the authors of your map?
futzilutzkutz300; Ninja_King