Post by CT9901 on Aug 19, 2022 23:24:37 GMT
Thought I'd finish up this map I left behind some time ago.
What name do you want your map to be called if accepted?
cp_orange
What name is your map called currently on Map Build?
legospaceguy20
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
Not sure, need help with this one as always.
What category is your map in on the current map list?
Medium Open
What makes your map stand out from other maps?
This map is based off of the 2007 Team Fortress 2 Control Point map cp_orange_x3, with alterations to the design incorporating later editions of the CP map. I always liked the other TF2 map by Fez in rotation, so myself and Zoey tried our best with this one to make another TF2 map in ZS. I was inspired by fizzwhiz to keep the original unaltered texture pack, instead relying on tricks to achieve the intended effect. There are multiple pathways around the buildings to minimize dead ends.
I also used bots to supplement the map design, such as making spinning functioning teleporters, medikits, ammo packs and CP capture icons, which I think is not used that often.
The map also features a roster of cool people scattered around the map, see if you can spot yourself! There are also a myriad of references to TF2 itself, such as a golden pan victim and engineer beer seat, most commonly used by leic.
Both red and blu spawns can be accessed, either by using the yellow ladder on wheels or the teleporter, depending on which side you are on.
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
Nomodify
Does your map have custom physics?
No custom physics.
Does your map have custom MOTDs?
No custom MOTDs.
Does your map have custom bot AIs?
Yes, it has legospaceguy_tpspin for the teleporters.
Only cosmetic secrets, no gameplay ones. (Username1274).
Who are the authors of your map?
LegoSpaceGuy
Zoeybarz
ENGINEER GAMING!