Post by Bruceja on Apr 1, 2022 23:44:48 GMT
This map has been on quite a journey... I started work on this map in July of last year and after three weeks of working on it every day I submitted it. It was by far the biggest map project I had ever worked on. The map got trialled in August and it ended up being scolded at, beaten up and ridiculed. I rushed in to try to provide bandaids and antidotes but to no avail. Eventually, I threw in the towel and let the map rest for a few months...
...until a few weeks ago. I started to redesign the entire map while trying to retain some authenticity to the real game. I have listened to all the criticism and have applied the following changes:
* The map is much, much shorter. I have removed A LOT of rooms and the entire course can be completed in ~4 minutes if you don't fall.
* The invisible blocks aren't truly invisible anymore. Instead, they have an animation that shows up every few seconds so the players know where the barriers are.
* There is only 1 path; no multiple paths and no secrets anymore. People got really confused on the old version. This version is more like a standard course map.
* No more 1 block wide paths; no more portal doors. No more chokepoints. All the areas are also directly connected to each other now.
* The entire map can be completed backwards without having to fall.
* Since it is still a long map, there is no portal back to spawn at the end anymore. This is to make it more fair for zombies. If a zombie reaches the end, humans will have to try to outrun the zombie by trying to complete the course backwards.
I really hope you all will enjoy this map this time around. Again, this is the biggest map project I have worked on thus far. I know some of you don't like course maps, but my goal is for this to be an enjoyable course map regardless.
What name do you want your map to be called if accepted?
kirbys_dreamland (If the new version gets accepted the old kirbys_dreamland should be renamed to kirbys_dreamland_old on Map Build.)
What name is your map called currently on Map Build?
/g bruceja13
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
7 minutes
What category is your map in on the current map list?
Closed Course
What makes your map stand out from other maps?
Over 700 custom blocks. A lot of animations. Kirby theme. The map can be completed backwards.
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
Nomodify
Does your map have custom physics?
No.
Does your map have custom MOTDs?
The map reviewer should use the following command: /map kirbys_dreamland motd -silentcheckpoints -hax -push
Does your map have custom bot AIs?
No.
Does your map have secrets?
No, unless you count walking through the King Dedede picture at /tp 28 127 771.
...until a few weeks ago. I started to redesign the entire map while trying to retain some authenticity to the real game. I have listened to all the criticism and have applied the following changes:
* The map is much, much shorter. I have removed A LOT of rooms and the entire course can be completed in ~4 minutes if you don't fall.
* The invisible blocks aren't truly invisible anymore. Instead, they have an animation that shows up every few seconds so the players know where the barriers are.
* There is only 1 path; no multiple paths and no secrets anymore. People got really confused on the old version. This version is more like a standard course map.
* No more 1 block wide paths; no more portal doors. No more chokepoints. All the areas are also directly connected to each other now.
* The entire map can be completed backwards without having to fall.
* Since it is still a long map, there is no portal back to spawn at the end anymore. This is to make it more fair for zombies. If a zombie reaches the end, humans will have to try to outrun the zombie by trying to complete the course backwards.
I really hope you all will enjoy this map this time around. Again, this is the biggest map project I have worked on thus far. I know some of you don't like course maps, but my goal is for this to be an enjoyable course map regardless.
What name do you want your map to be called if accepted?
kirbys_dreamland (If the new version gets accepted the old kirbys_dreamland should be renamed to kirbys_dreamland_old on Map Build.)
What name is your map called currently on Map Build?
/g bruceja13
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
7 minutes
What category is your map in on the current map list?
Closed Course
What makes your map stand out from other maps?
Over 700 custom blocks. A lot of animations. Kirby theme. The map can be completed backwards.
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
Nomodify
Does your map have custom physics?
No.
Does your map have custom MOTDs?
The map reviewer should use the following command: /map kirbys_dreamland motd -silentcheckpoints -hax -push
Does your map have custom bot AIs?
No.
Does your map have secrets?
No, unless you count walking through the King Dedede picture at /tp 28 127 771.