What area of New Blood are you suggesting this for?
Zombie survival. What is your suggestion and how will it work?
Make a bot in zombie survival that comes when you are the only player [Basically the bot can be a human and a zombie] - [When the bot is human he will run from you] - [When the bot is a zombie he will chase you] also if you won as the human you will get 1 xp and 0 bloodbags, if you won as the zombie you will get 1 xp and 0 bloodbags.
Question: What if someone joined while the bot round haven't ended yet? Answer: Then instantly ends the round. What are the advantages of your suggestion?
Think that you are in Zombie survival and you waited like 30 minutes and someone haven't joined yet then if we added a bot it will play with you until someone joins. What are the disadvantages of your suggestion? It may be a bit difficult to code/script but the game will be perfect for this update.
I don't think being able to get XP from bots is a good idea. The premise of the idea is to keep a player online for someone else to join, I think this idea could potentially work if you got no gain from the bot and just got to play ZS. Although I'm pretty sure this is impossible, or extremely hard at the least so I do not think it's worth the Development's time.
I don't think being able to get XP from bots is a good idea. The premise of the idea is to keep a player online for someone else to join, I think this idea could potentially work if you got no gain from the bot and just got to play ZS. Although I'm pretty sure this is impossible, or extremely hard at the least so I do not think it's worth the Development's time.
As cool as this idea would be... I have to say that although if the development team did spend enough time working on it, it could happen, I don't think it is a good idea to have an update like this. It would almost immediately break, causing problems for staff and dev teams alike. Like I said, this idea would be awesome to have, but just is not vital, or the best way to have the development team spend their time.
------------------------ Best of Luck, PlayerZ (Operator)
Hmm, I know that it's a good idea but it does take so long to take, although the development team is busy, all I can is that it's really hard, and I really think it will broke.
Post by Subelectronite on May 21, 2022 2:15:16 GMT
We're all for ideas that keep players active on the server, even if there is only one player left. As you have said, the farming issue can be solved by disallowing the accumulation of stats or bloodbags during these solo rounds. We do indeed have a script that tells a bot to chase you, but unfortunately it cannot jump or take intelligent paths, which would render the bot ineffective on the majority of maps in rotation. The development team aren't in a position to write an AI right now, so we'll have to decline this suggestion.