What area of New Blood are you suggesting this for?
Zombie Survival
What is your suggestion and how will it work?
A new command, something like /challenge, with which you can challenge another person to whomever survives the longest, where the winner wins a select amount of bloodbags (perhaps ~10-~50) from their opponent. To prevent targeting, the challenge would be hidden from the public for the duration of the round, with a winner announced at the end, and a rule would be written that disallows leaking competitors of a challenge. You could also add a stat where you can check your won challenges, perhaps %winrate, and a toplist for amount of won challenges as well.
What are the advantages of your suggestion?
It would create more competitiveness and incentive to play well in zombie survival, but also just a fun thing that you can challenge a friend to, to add some more stakes to the match. Simply a fun little thing to do. It would also probably increase the general skill level of the players, since more people would try to get better to actually win the challenges.
What are the disadvantages of your suggestion?
It could perhaps cause some toxicity, or lead to some people being sore losers.
Looks like a great add-on to the server. I like the idea of another way to make ZS a bit more competitive, gives the competitive players something more to go for.
This requires coding so it'll be on hold, but I'm all up for it.
This would make giving money to an another player extremely easy, but I'm not sure if that's even a big deal anymore. Intentionally dying to give money to someone using /bounty was illegal at least at some point though.
It's a minuscule problem in the grand scheme of things. Net bloodbags will be +/- 0, whereas going on two people giving freerounds and doing /tb gives way more.