Post by Venk on Jul 5, 2023 5:04:08 GMT
What makes your map stand out from other maps?
For this map, I wanted to explore various mechanics and introduce unique elements in each section. To achieve this, I've incorporated a combination of portals, boost pads, spleefable doors, and swimmable air elevators. Each portal entry is directly connected to an exit, allowing players to make educated assumptions about the exit locations. This design ensures that every part of the map offers a distinct experience and encourages players to explore and adapt to different gameplay mechanics.
For this map, I wanted to explore various mechanics and introduce unique elements in each section. To achieve this, I've incorporated a combination of portals, boost pads, spleefable doors, and swimmable air elevators. Each portal entry is directly connected to an exit, allowing players to make educated assumptions about the exit locations. This design ensures that every part of the map offers a distinct experience and encourages players to explore and adapt to different gameplay mechanics.
What name do you want your map to be called if accepted?
Synapse
What name is your map called currently on Map Build?
venk8
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
5 minutes
What category is your map in on the current map list?
Medium Open
What build permission do you want your map to have (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
ModifyOnly
Does your map have custom physics?
Yes, physics are set to 5 (doors-only).
Does your map have custom MOTDs?
N/A
N/A
Does your map have custom bot AIs?
There only AI in use is "venk_slowspin". There is also a custom model named "brightskinnedcube" which will need to be copied over to ZS.
Does your map have animations?
N/A
Does your map have secrets?
There is one secret in the map that is creatively exposed via the sign next to it. The secret is accessible from somewhere else in the map and is appropriately accessible. I have added glass so players can tell if a player is in the secret without having to visit it as well.
There is one secret in the map that is creatively exposed via the sign next to it. The secret is accessible from somewhere else in the map and is appropriately accessible. I have added glass so players can tell if a player is in the secret without having to visit it as well.
Who are the authors of your map?
Myself (Venk)
If your map is accepted, which server would you like your bloodbag reward to be given on (ZS or MB)?
Neither.