Post by oneleiz on Apr 17, 2023 14:27:59 GMT
What name do you want your map to be called if accepted?
xo
What name is your map called currently on Map Build?
xo (made the map before i resigned from manager)
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
5 minutes
What category is your map in on the current map list?
spleef
What makes your map stand out from other maps?
i engineered this map to be as skill-based as possible to eliminate some of the mundane aspects of zombie survival, i have placed special glass carpets above and under the platforms that make the map a little unique than your average spleef map
the carpets placed above are respawn anchors that allow you to set your spawn point on them
the carpets placed below are placing sheets that allow you to place blocks on the area that is already been broken
these two concepts allow for more options for both zombies and humans, anchors can be used to the human's advantage to create a gap in distance and deceive zombies by pretending to set a checkpoint, while zombies can use the information to camp the human's possible spawn points and put them in a disadvantage where it gives them risks of attempting to open a gap in their distance
the sheets are specifically designed to combat the major downsides of spleef maps, mainly where having a big map would essentially be considered an open run map and drag out the round unnecessarily, and a small map would make the play area narrow and cramped as the round goes on
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
modifyonly
Does your map have custom physics?
no
Does your map have custom MOTDs?
-silentcheckpoints (or if you want to be spammed every time you hit a respawn anchor)
Does your map have custom bot AIs?
no, just my bot on an unreachable spot
Does your map have secrets?
no
Who are the authors of your map?
just me
xo
What name is your map called currently on Map Build?
xo (made the map before i resigned from manager)
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
5 minutes
What category is your map in on the current map list?
spleef
What makes your map stand out from other maps?
i engineered this map to be as skill-based as possible to eliminate some of the mundane aspects of zombie survival, i have placed special glass carpets above and under the platforms that make the map a little unique than your average spleef map
the carpets placed above are respawn anchors that allow you to set your spawn point on them
the carpets placed below are placing sheets that allow you to place blocks on the area that is already been broken
these two concepts allow for more options for both zombies and humans, anchors can be used to the human's advantage to create a gap in distance and deceive zombies by pretending to set a checkpoint, while zombies can use the information to camp the human's possible spawn points and put them in a disadvantage where it gives them risks of attempting to open a gap in their distance
the sheets are specifically designed to combat the major downsides of spleef maps, mainly where having a big map would essentially be considered an open run map and drag out the round unnecessarily, and a small map would make the play area narrow and cramped as the round goes on
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
modifyonly
Does your map have custom physics?
no
Does your map have custom MOTDs?
-silentcheckpoints (or if you want to be spammed every time you hit a respawn anchor)
Does your map have custom bot AIs?
no, just my bot on an unreachable spot
Does your map have secrets?
no
Who are the authors of your map?
just me