What name do you want your map to be called if accepted? mountainvalley
What name is your map called currently on Map Build? howling_cubist2
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)? 4 or 5 minutes
What category is your map in on the current map list? small-medium open
What makes your map stand out from other maps? This map is a small open map with a mountain theme, the env is used to make amazing aesthetics, sort of like secluded_summit, but as an open map. There is lots of space to prorun, and some parkour you can use to your advantage. You can go up a bit on the mountain, or stay at the mountain's valley (hence the name)
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring? nomodify
Does your map have custom physics? no
Does your map have custom MOTDs? no
Does your map have custom bot AIs? no, but it has bots
Post by Subelectronite on Apr 23, 2023 18:03:53 GMT
This is a beautiful map! Excellent terraforming, great use of snow and stone and other building blocks. Upon focusing on the gameplay aspect, I think there could be something more creatively done. It's a standard, terraformed, small pro-run map, which although is popular among our current player base, needs something a bit more unique to pass our threshold. Approaches you could consider are tunnels within the mountain or a way into the helicopter. For example, it would be interesting to have the source at (18, 62, 110) to route into the mountain and exit elsewhere.
As an additional comment, a (minor) pet peeve of mine and I'm sure some other people are invisible blocks, since they mislead pro-runners. I recommend replacing the invisible blocks above logs with more logs or fences, to make it clear where the accessible part of the map ends. I'll decline this map but I think it's a fantastic build and just needs something extra in terms of layout and gameplay.