What name do you want your map to be called if accepted?
animation_nation
What name is your map called currently on Map Build?
granny6
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
6m, may vary later on, want win rate to be 50%
What category is your map in on the current map list?
closed course
What makes your map stand out from other maps?
I think it is pretty obvious- This map uses- and literally, abuses, the animations. There are so many animation blocks on this map, you can't go anywhere without seeing one. This is also the 2nd map to use animations. Using many, many animations we created an unique experience that is impossible without the help of animations. Although people might struggle at the beginning, as players replay the map, they will eventually get the timing and precision of jumps. The map was built because I wanted to show everyone how beautiful animations can be and how creative people get. I hope by building this map it encourages other people to try similar things with their maps.
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
nomodify
Does your map have custom physics?
no
Does your map have custom MOTDs?
-checkpoints, add it in please, i dont know the specific syntax
I would also like to add that on the big sections, where there are bedrock squares, there are checkpoints placed at random, but also a checkpoint placed on a log, to prevent camping. On the small sections, there is no way we can prevent camping, so if they have logs, they save your progress, if just wood, it is all checkpoints, and could possibly have camping.
This is a very creative and fun map, I am a little concerned regarding the timings for the blocks as it at times can be hard to get a flow going on the parkour. However I do think the difficulty is gradual so would like to see how this plays out on ZS.
As there are animations, an Admin will need to add this onto the server. I have contacted them to do so but putting this on hold for now.
Post by Subelectronite on Apr 29, 2023 20:38:55 GMT
Unfortunately the map receives 9 likes and 14 dislikes, so it has not passed its trial. I'll add that I'm fond of the new direction that this map is taking, so I'd recommend asking around to see what players didn't like about the map!