Post by Casper on Mar 10, 2023 15:56:26 GMT
What name do you want your map to be called if accepted?
residency_2
What name is your map called currently on Map Build?
_GN8_13
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
5-6min
What category is your map in on the current map list?
medium open
What makes your map stand out from other maps?
I was thinking of remakin original residency, since some stuff on the map is outdated, not really happy bout how gameplay works. So this new residency basicly have similar points, like spawnin infront of house, two floors, parkour stairs to second floor, paths through whole house. Although this time I was focused on indoor gameplay and not havin dead ends in some parts. Centre of the map is now main play area, parkour lights, flyin passage through fireplace, alot of stuff are designed to use them as parkour. Outdoor is now reduced as much as possible, which is basicly one path around the house, garage and pool area. Border is RAIN behind gray blocks on pathts and you can notice it when u come closer. There are few sikrit paths through walls, which you will notice if u focus more, and of course one sikrit that leads to spider cage.
There is also message on spawn that indicates border lines.
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
nomodify
Does your map have custom physics?
No
Does your map have custom MOTDs?
no
Does your map have custom bot AIs?
yes
Does your map have secrets?
yes
Who are the authors of your map?
Casper
#welp
residency_2
What name is your map called currently on Map Build?
_GN8_13
What round time do you want your map to have (minimum is 3 minutes and maximum is 10 minutes)?
5-6min
What category is your map in on the current map list?
medium open
What makes your map stand out from other maps?
I was thinking of remakin original residency, since some stuff on the map is outdated, not really happy bout how gameplay works. So this new residency basicly have similar points, like spawnin infront of house, two floors, parkour stairs to second floor, paths through whole house. Although this time I was focused on indoor gameplay and not havin dead ends in some parts. Centre of the map is now main play area, parkour lights, flyin passage through fireplace, alot of stuff are designed to use them as parkour. Outdoor is now reduced as much as possible, which is basicly one path around the house, garage and pool area. Border is RAIN behind gray blocks on pathts and you can notice it when u come closer. There are few sikrit paths through walls, which you will notice if u focus more, and of course one sikrit that leads to spider cage.
There is also message on spawn that indicates border lines.
What build permission do you want your map to be (nomodify, modifyonly, normal)? If normal, do you want to allow pillaring?
nomodify
Does your map have custom physics?
No
Does your map have custom MOTDs?
no
Does your map have custom bot AIs?
yes
Does your map have secrets?
yes
Who are the authors of your map?
Casper
#welp